Getting Over It with Bennett Foddy is a simulation game offered by Noodlecake Studios Inc. Alert! Play it to get the highest level of satisfaction, joy, happiness, comfort & relaxation on achieving new feats & completing the game that you will never get in any other game but also get ready for the frustration, anger & fear of falling down. Every human emotion defines this game, totally based on realistic physics.
Gameplay

In this game, you will play as a character stuck in a pot. And he can’t get out of that pot. He has nothing but a sledgehammer. You will move the character with that sledgehammer. This game has realistic physics. So your applied force on the sledgehammer will affect your speed & movements. There will be many obstacles in your way like trees, rocks, mountains etc. And you must have precise controls on your sledgehammer’s movement to climb on all these obstacles. A single mistake can lead to your downfall, and you can lose all your progress. In the beginning, Bennett Foddy says something like “There may be some fight between you and your friends. You can take a break from the game and settle it. I will always save your progress, even mistakes.” And he takes it very seriously. If you fall, you can’t go back or start from any previous checkpoint. Your current location is the only checkpoint.
Controls

Ahhh! The controls. It’s all about the controls in this game. You will use the sledgehammer to control the character and move it. The sledgehammer will move the same as you move your finger on the screen. Your dragging speed will affect how much force will apply on the sledgehammer and it will decide the pot’s movements. It’s physics-based so watch your actions.
Final Destination

In the beginning, the obstacle you will clear is a tree with some stick on it. Many players take so many tries just to jump from it. After the tree, there will be some rocks and the real challenge will start after the rocks. You have to climb a mountain with so many obstacles. On the slopes, you can slip and fall down. It has realistic physics but only for your character. The map, I don’t know which part of it follows physics. Mountain goes upward and has many parts. Some parts are made up of bed, books, walls, house etc. In the end, you will use a tower to get out of the Earth orbit and that’s the final destination.